Kampagnen |
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EEdO DID IdF DT LVW Freiheit WdN DZdF SchwS DHvT DAW DS DGzB UbS - TFGE |
Era |
S ZdH - AOL AoG AE A BAE BEE BGE(b) BfTE BRE CA CEoM D+E D+F D+A D+E+E+E D+N D+S DotD EE0 EB EBE EH EM EoA EoA EoHS EoMR EoM EoS EotF EotF+D EotFfS EE EE+D EE+EoM+D ER F FA F FC GEE GE GEae GS GE GA He H+N HA I IC JDM JE JNA JZ LDE LME ME+D MCE0B ME ME+D ME+EoM+EoM+D MR NSE OMPTAoHE OMPTDE PYR(DE5ul) PYR(DE7l) PDE RE RoCE SF+D SR TT T+D Uw WK WC WE |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id is it ja ko la lt lv mk mr nb nl pl pt pt racv ro ru sk sl sr sr sv tl tr zh zh |
A Ghaznid charge is a fearsome thing to behold. A huge weight of man, metal, and horse barring down upon one with lance at level has caused many a many to flee in terror.
Vorherige Stufe: | Ghulam |
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Nächste Stufe: | Life Guard |
Kosten: | 40 |
LP: | 50 |
Bewegungskosten: | 6 |
EP: | 70 |
Level: | 2 |
Tag-/Nachteinfluss: | redlich |
ID | BM Kalifa Ghaznid |
Fertigkeiten: |
lance Stich | 26 - 1 Nahkampf | ||
mace Wucht | 9 - 3 Nahkampf |
Resistenzen: | |
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Klinge | 30% |
Stich | 0% |
Wucht | 10% |
Feuer | 0% |
Kälte | 0% |
Arkan | 20% |
Gelände | Bewegungskosten | Verteidigung |
---|---|---|
Berge | 100 | 10% |
Burg | 1 | 50% |
Dorf | 1 | 40% |
Flachland | 1 | 40% |
Gefroren | 4 | 10% |
Höhle | 2 | 40% |
Hügel | 2 | 50% |
Küstennahes Riff | - | 0% |
Pilzhain | 2 | 40% |
Sand | 1 | 50% |
Seichtes Wasser | 3 | 20% |
Sumpf | 100 | 10% |
Tiefes Wasser | 100 | 10% |
Unbegehbar | 100 | 0% |
Unpassierbar | 100 | 0% |
Wald | 3 | 40% |